We won't be showcasing any of those builds today, but keep that in mind if you decide to experiment.įor Focus schools, just about anything works. For these builds, you want to spec for Strength and Duration. Some subsume Rhino's Roar and use the Furious Javelin Augment to give Excalibur a jaw-dropping amount of damage. Some builds for Excalibur also stack as many damage multipliers as possible to ramp up your melee. A high Efficiency stat makes Exalted Blade cost virtually no Energy, allowing you to slash down whole armies in one go. To maximize the power of your ultimate, you'll need to invest in Strength and Efficiency. Endgame players should either subsume this ability or use the Furious Javelin augment (showcased later).Įxcalibur can be built in a multitude of ways, but the most common build involves Exalted Blade. Use this ability when you're in a pinch and need to clear an entire room of enemies. The high base damage of Radial Javelin means this bleed DoT is quite powerful and can kill most targets at Star Chart difficulty, perfect for newer players. Should the enemy survive a javelin getting impaled into their chest, Radial Javelin also inflicts a guaranteed Slash proc, similar to Slash Dash. The damage of each javelin is affected by Strength mods, but the number of javelins created is not affected by mods. Targets slain by Radial Javelin will be flung backward, pinning them to nearby walls or cover. The javelins automatically find their targets and form beside them, ensuring this ability doesn't miss. Targets must have line of sight or be aware of Excalibur to become valid targets. stays where it was put instead of wandering off, which means that its position is predictable, chosen by the player, and potentially better than a position Radial Javelin creates a swarm of Javelins that plunge into a target's body, dealing heavy damage in low-level content.Originally posted by Ratt:, the umbra polarities, and the longer animation on Radial Howl than on Radial Blind.I guess it might be helpful to explain each of those points in detail, so here we go: Radial Howl's longer animation than Radial Blind is a disadvantage because, every time one uses the ability, one has to spend time equal to the duration of the animation performing the animation, which is mutually exclusive with many other potentially useful actions like attacking with weapons.the ones useful for Radial Blind, Excalibur's best ability. Umbra polarities are a disadvantage because they have to be overwritten to accept mods that improve ability duration and ability range, i.e.cannot take damage (unless it's channelling an ability), so it won't die, so it won't waste your time in a downed state with very limited movement and only secondary weapons and won't waste your squadmates' time (if any) reviving you instead of doing other things that contribute to completing the mission.does not attack enemies, which means that it won't cause new, uncontrolled enemy spawns in missions where killing is secondary or unnecessary and spawns are potentially dangerous and.stays where it was put instead of wandering off, which means that its position is predictable, chosen by the player, and potentially better than a position chosen at random by the AI. Auto-pilot is a disadvantage in some cases because, while the player is busy doing operator things, Umbra can wander off, fire at enemies, and die.Originally posted by Pakaku:auto-pilot, the umbra polarities, and the longer animation on Radial Howl than on Radial Blind.I guess it might be helpful to explain each of those points in detail, so here we go: So you do get benefits from umbra, but the gameplay is the key factor, if the gameplay heavily resides on the specter side of things instead of you using umbra yourself, then you will rely on unpredictable behavior that may lead to you dying. While some users like to act as 2 players at once, umbra does has it's flaws, it can't mimic each individual playstyle, including ability usage, so it will feel great for those with afk mentality (which may result in warns from support if the behavior is reported) or those on par with specters AI (not great).įor those above that playing with both operator and warframe is great, however, at a cost, umbra is not almost invulnerable like the regular warframe, so healing it with operator is less efficient, since umbra may take and equal or superior amount of damage, leaving you almost dead upon return Asside from stats (including the mods) and ability changes that don't provide a substantial difference, one key aspect is the specter mentality in Umbra
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